Web browser games

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In 2018.2, our WebAssembly solution replaced asm.js as the default. This brings near-native performance of the Unity Engine to the web. Unity was there at the beginning of the WebAssembly (WASM) design process, and we’ve been evolving alongside WASM ever since.

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Next, we adopted WebGL to run games directly in the browser with asm.js. With the advent of HTML5, browsers began to remove support for plug-ins, and Unity’s web player was deprecated in 2015.

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In 2006, the Unity web player debuted as a plug-in for web browsers. Unity has a long history with web runtimes.

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